Bouncing Music
by Yikai Li
An interactive audiovisual music sequencer inspired by bouncing balls.

Without Gravity
In this project, I would like to make a music sequencer that is easy to use. The easiest way to make sounds is by dropping a ball. So, I implement this sequencer based on bouncing balls. The sequencer estimates movement of the ball and highlights its future position to help the user to generate time-based music.Â
In system without gravity, it is easy to design loops with bricks. And we can emit balls at intervals to make canon music. With gravity, the movement looks more natural and interesting.
Gravity
During the implementation of Bouncing Music. I met Ziyang, who coincidentally shares the same idea as I. He has worked on this project for quite a long time, but only on the gravity mode. So I had a discussion with him and decided to utilize his version to replace the gravity part of my sequencer.
